Representing Robots : The Appearance of Artificial Humans in Cinematic Media

Authors

  • Damian Schofield Department of Computer ScienceState University of New York
  • Noelle C. L. LeRoy Department of Computer Science, State University of New York, Oswego, New York, 13126, USA.

DOI:

https://doi.org/10.18533/journal.v7i5.1345

Keywords:

Robot, Android, Cyborg, Cinema, Representation, Appearance, Gender

Abstract

Cinema featuring robots, cyborgs, androids, or automata often contain scenes that depict opening the artificial body; someone ejects a face plate, pulls back artificial skin, removes a skull covering, reveals a chest panel, lifts clothing, or pushes a button, thereby rendering visible the insides of the fascinating human-like machine. The interior space may include flashing computer lights, elaborate wiring, metal surfaces, old-fashioned cogs and wheels, or sophisticated electronic equipment. Sometimes the inside is stark in its dean modem efficiency, a gleaming metal box, but it can also be gooey, shocking, or opaque, display a minimalist emptiness, or reveal incongruous skeletal structures that seem unlikely as weight-bearing supports. Interpreting these anatomical structures provide an act of revelation suggesting new meanings, that the technology inside might explain the human form on the outside. Perhaps the robot's interior will be understandable, logical, or orderly in contrast to the organic body on the outside. This technological revelation promises clarity or understanding, even when it unveils a confusing interface behind the removable face. The mechanical efficiency can inspire a human desire for replaceable body parts and the absence of pain, the transposition of the materiality of the human.

 

Immediately recognizable, culturally ubiquitous, androids, cyborgs, and robots, need no introduction. Yet their very familiarity obscures their participation in culture and media, and our perennial fascination with such artificial human devices when seen on the screen. This paper attempts to unpack how humans see these artificial humans and how we interpret their representation in cinema.

Author Biography

  • Damian Schofield, Department of Computer ScienceState University of New York

    Dr. Schofield is currently Director of Human Computer Interaction (Full Professor) at the State University of New York (SUNY) at Oswego, a position he has held since November 2009. He also currently Adjunct Associate Professor of Forensic Computing at Edith Cowan University, Perth, Western Australia – Dr. Schofield began this visiting professor position in November 2011.

     

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